8grams8grams.
BlogCasesEbook
ENID
Start a Project
ENID
Start a Project
8grams8grams.

AI-powered software studio taking your web apps, mobile apps, and cloud infrastructure from idea to production.

Get in touch

  • [email protected]
  • WhatsAppWhatsApp: +62 811-3143-975
Read 8grams on MediumLike 8grams on FacebookFollow 8grams on InstagramFollow 8grams on LinkedInFollow 8grams on X

Pages

  • Cloud Migration
  • Cost Optimization
  • Cybersecurity
  • Kubernetes Migration
  • Cloud Cost
  • Kubernetes Ops
  • CI/CD Pipeline
  • Cases
  • Blog
  • Contact

Services

  • DevOps & Cloud Infrastructure

    Reliable, scalable infrastructure engineered for growth.

  • Web Application Development

    Custom web apps built for real business outcomes.

  • Mobile App Development

    iOS and Android apps users actually want to use.

  • Web Company Profile

    Fast, search-friendly company sites with measured SEO, GEO, and AEO.

  • Cybersecurity

    Find and fix security issues before they become incidents.

Start a Project

We reply within one business day.

© 2026 8grams Technology. Surabaya, Indonesia.

Built for teams with something to ship.

Chat with us
Web Development/UI/UX Design
UI/UX Design

Interfaces users want to come back to.

Good design is a big part of why people stay, trust you, and convert. Every screen is shaped around how your users actually move through the product. That means wireframes that map the flow, high-fidelity screens that match your brand, and a handoff your developers can build from without guessing.

  • Wireframes and high-fidelity Figma with three revision rounds
  • Usability grounded in how people really behave rather than assumptions
  • A brand-consistent visual system, documented and handed over
  • Responsive from a phone up to a widescreen monitor, with no broken states in between
Get a quoteWhy this matters

We design in tools your team can open, edit, and keep.

FigmaStorybookReactTypeScriptTailwind
Why

Design isn't decoration. It's structural.

People judge whether they trust a product in about 50 milliseconds, before they've read a single word. Every layout decision is quietly working for you or against you. Your screens are designed so the signals add up to one impression: this team knows what it's doing.

Users drop off before onboarding is done

The screens were laid out by engineers who already understood the system. New users don't, and every assumption baked into the layout becomes another place where someone gives up.

The product looks inconsistent from screen to screen

Each feature was designed on its own, by different people, at different times. It ends up feeling assembled rather than designed.

Design and development keep drifting apart

Designers hand over PNGs and developers read them differently. The built product slowly diverges from the design in ways nobody spots until a user does.

Redesigns run over budget and never quite land

UI debt piles up until someone scopes a redesign. Then it overruns, because the scope was never pinned down properly at the start.

The Process

How the work actually runs.

Each step has a clear deliverable and a written handoff, and we get your sign-off before moving to the next one.

01

User research and journey mapping

We map the journeys that matter, from onboarding through the core task to conversion, and find where today's design creates friction. This is based on how people actually behave, not on what the product team assumes.

02

Information architecture

Before any pixels go down, we work out where each piece of information lives, how the flows connect, and what decision a user is making at every step.

03

Wireframes

Low-fidelity wireframes that concentrate on layout and flow. We review them with you and iterate until they're signed off, then move on to high fidelity.

04

High-fidelity design

Full visual design in Figma, covering interaction states, empty states, error states, and mobile breakpoints. Three revision rounds are included, and nothing goes to development until you're confident in it.

05

A handoff your developers can build from

Annotated Figma with spacing, component specs, and documented tokens, so developers can build it correctly without booking a meeting for every detail.

The Result

What you walk away with.

Real deliverables you can point to and outcomes you can measure. Not a slide deck.

50mstrust judgement

First impressions that work in your favour

Visitors decide whether a product looks credible within about 50 milliseconds. On that measure, properly designed screens consistently beat developer-built ones.

3×revision rounds

A design you're happy to ship

Three full revision rounds are included. The process wraps up when you're confident in the result, not when a clock runs out.

Zerointerpretation gaps

A handoff that builds what was designed

Annotated Figma with specs, tokens, and interaction notes means the built product matches the design rather than a developer's best guess at it.

A visual system that scales with you

You get a component-level design system alongside the screens, so the next time you add a feature the design language is already there to use.

FAQ

Common questions.

Do you handle user research, or do we provide it?

Structured discovery and journey-mapping are part of every UI/UX project. Deeper research such as interviews or usability studies can be scoped separately when it's worthwhile, and we'll give you an honest view on whether your project needs that.

What does 'three revision rounds' actually mean?

Each round is a full review cycle. We present the work, you give us consolidated feedback, and we work it in. The rounds land at the wireframe stage, the first pass of high fidelity, and the final polish. These are three real iterations, not three quick tweaks.

Can you design just one part of the product?

Yes, and feature-specific work is common. We review what's already there, flag the inconsistencies that would make the experience feel jarring, and design the new feature so it fits the existing system and ideally improves it.

What does your design process look like end to end?

It runs in five stages: user research and journey mapping, information architecture, low-fidelity wireframes, high-fidelity design in Figma, and a documented developer handoff. Each stage is reviewed with you before the next begins, so you're never surprised by the direction at the end.

Do you deliver a reusable design system or just screens?

You get both. Alongside the screens we build a component-level design system with documented tokens for colour, spacing, and typography, plus reusable components in Figma. The next feature you add already has a design language to draw from rather than starting from scratch.

Is the design accessible, and do you follow WCAG?

Yes. We design to WCAG 2.1 AA as a baseline: sufficient colour contrast, visible focus states, keyboard-navigable flows, and sensible labels for assistive technology. Accessibility is built into the components rather than retrofitted after a complaint.

How does the Figma handoff work for developers?

We hand over annotated Figma with spacing, component specs, interaction states, and documented design tokens. Developers can inspect measurements and export assets directly, so they build from a clear spec instead of guessing at intent.

Will the design be responsive across devices?

Yes. Every screen is designed across breakpoints from mobile through tablet to widescreen, including the awkward sizes in between. We define how layouts reflow at each breakpoint so there are no broken states once it's built.

Who owns the design files once the project is done?

You do. The Figma files, the design system, and all source assets are yours to keep, edit, and continue with. There's no lock-in: your team or any future designer can pick up exactly where we left off.

Can you work from our existing brand guidelines?

Yes. We design within your existing brand: colours, typography, logo usage, and tone. If your guidelines have gaps, we fill them in a way that stays consistent with what you already have, and document the additions for you.

Contact Us

Have a project in mind? Let's build it.

Tell us where the project stands right now. Within one working day we'll come back with a straight read on scope, timeline, and cost. There's no commitment in asking.

Email

[email protected]

Office

Surabaya, Indonesia

Starting price

From USD 4,000

Typical projects: USD 4,000–25,000

Tell us about your project

We'll reply within one business day, and we won't put you through a sales pitch.

Prefer to chat? WhatsApp us